Solving Structured Hierarchical Games Using Differential Backward Induction

Z Li, F Jia, A Mate, S Jabbari, M Chakraborty, M Tambe, and Y Vorobeychik 38th Conference on Uncertainty in Artificial Intelligence (UAI), 2022 (Forthcoming) Previous version presented at ICLR Workshop on Gamification and Multiagent…
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Zun Li defends dissertation proposal

On 27 April 2022, Zun Li presented and successfully defended his dissertation proposal titled "A Modern AI Approach to Strategic Reasoning over Complex Multiagent Systems". The dissertation committee comprises: Michael Wellman [chair] …

Evolution Strategies for Approximate Solution of Bayesian Games

Z Li and MP Wellman 35th AAAI Conference on Artificial Intelligence, pages 5531-5540, Feb 2021. Abstract We address the problem of solving complex Bayesian games, characterized by high-dimensional type and action spaces, many (> 2) players,…

Structure learning for approximate solution of many-player games

Z Li and MP Wellman 34th AAAI Conference on Artificial Intelligence, pages 2119-2127, Feb 2020. Abstract Games with many players are difficult to solve or even specify without adopting structural assumptions that enable representation in…

Bounding regret in empirical games

S Jecmen, A Sinha, Z Li, L Tran-Thanh 34th AAAI Conference on Artificial Intelligence (AAAI), 2020. Abstract Empirical game-theoretic analysis refers to a set of models and techniques for solving large-scale games. However, there is a lack…