Structure learning for approximate solution of many-player games

Z Li and MP Wellman 34th AAAI Conference on Artificial Intelligence, pages 2119-2127, Feb 2020. Abstract Games with many players are difficult to solve or even specify without adopting structural assumptions that enable representation in…

Bounding regret in simulated games

S Jecmen, E Brinkman, and A Sinha 34th AAAI Conference on Artificial Intelligence (AAAI), 2020. ICML-18 Workshop on Exploration in RL, July 2018. Abstract We present a bandit-style problem arising from a specific problem in agent-based…